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INNOVATIVE WORKSHOPS, LEARNING AND TEACHING OFFERS

Hybrid Learning Center Opens

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A woman has VR goggles on and holds a small control instrument for the VR environment in each hand. In the background, a screen can be seen on which the lettering Hylec is superimposed. © Martina Hengesbach​/​TU Dortmund
Im HyLeC können Studierende einen Abstecher in die Virtual Reality machen.

3D printers, laser cutters, a video and audio studio and a virtual reality unit: As of October, TU Dortmund University students can make use of all this and even more in the recently opened MakerSpace in the Central Library. The MakerSpace is part of the Hybrid Learning Center (HyLeC), which is being funded with €3.3m by the Stiftung Innovation in der Hochschullehre, a foundation that supports innovation in university teaching.

Anyone entering the Central Library will quickly notice that something has changed on the first floor: Where the newspaper reading room used to be, there is now the high-tech MakerSpace, which is open to all students at TU Dortmund University. They can put their creative ideas into practice here – whether they want to record a podcast, film a video in front of a green screen or apply their own patterns to fabrics using a programmable embroidery machine. Eight 3D printers are available for students to produce their own shapes and designs. With a special scanner, objects can be scanned directly in 3D. A wide variety of materials, such as wood, felt or acrylic sheets, can be engraved or cut to size with the laser cutter. Students can also craft things with soldering irons and other tools.

The new MakerSpace is part of the new HyLeC, which is run jointly by the University Library, Engineering Education, Computer Graphics, and Motor and Physical Development in Rehabilitation and Education. The HyLeC combines physical and virtual resources, rooms and consulting. Hybrid workshops are therefore also offered in the MakerSpace, for example on how to operate the 3D printers. “Students can join in both here on site as well as from home,” explains Silke Frye from Engineering Education.

Create own VR worlds

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